Nara
Ultimate: Crimson Vengeance
ExecuteNara gains 750 Energy when a battle starts. After charging up briefly, she deals 320%ATK damage to the target. If the target's HP ratio is lower than 40%, Nara deals 560%ATK true damage instead. In Auto Battle, this skill won't be used against non-boss enemy heroes whose HP ratio is above 40%.
Increases damage to 330%ATK, and increases true damage to 570%ATK.
Increases damage to 340%ATK, and increases true damage to 580%ATK.
Increases damage to 350%ATK, and increases true damage to 590%ATK.
Increases damage to 360%ATK, and increases true damage to 600%ATK.
Phantom Chains
Special TargetNara pulls a distant enemy hero toward her when there are no enemy heroes within her normal attack range. The target loses 3.5% HP for every tile they are pulled, up to 250% of Nara's ATK. This skill won't defeat the enemy and prioritizes attacking the closest enemy in a symmetrical position.
Increases the HP lost per tile pulled to 4%.
Increases the HP lost per tile pulled to 4.5%.
Increases the HP lost per tile pulled to 5%.
Killer Kick
Nara kicks a nearby enemy, dealing 130%ATK damage, knocking them into the air and down for 2s. She then follows up with 3 rapid hits, each dealing 80%ATK damage.
Increases kicking damage to 140%ATK.
Increases kicking damage to 150%ATK.
Increases kicking damage to 160%ATK.
Hero Focus
Nara increases her ATK by 10% during battle. After an assist or defeat, her ATK increases by an extra 15%.
Nara increases her ATK by 12% during battle. After an assist or defeat, her ATK increases by an extra 17%.
Nara increases her ATK by 14% during battle. After an assist or defeat, her ATK increases by an extra 20%.
EX Skill: Eerie Execution
After defeating an enemy hero with Crimson Vengeance, Nara releases a 2-tile shockwave, dealing damage equal to 8% of the defeated target's max HP to all enemies within the area. This shockwave also heals all allies within the area by 8% of the defeated target's max HP. The damage dealt and healing from this skill cannot exceed 600% of Nara's ATK.
Increases damage to 10% of the defeated target's max HP, and healing to 10% of the defeated target's max HP.
When Nara's Energy is full, she casts Phantom Chains on an enemy outside of her normal attack range with an HP ratio below 40%.
Increases damage to 15% of the defeated target's max HP, and healing to 15% of the defeated target's max HP.
In Rivalry Mode, gains 15 Penetration and 15 Haste for 5s when a battle starts and when assisting or defeating an enemy.
Lvl. 4 Refinement: In Rivalry Mode, increases 15 Crit, 14 DEF Penetration.
Enhance Force
After defeating an enemy with Crimson Vengeance, Nara instantly recovers 250 Energy.
When casting Phantom Chains, becomes unaffected for 3s and permanently reduces the target's Vitality by 30. Also inflicts max HP reduction equal to 20% of the target's max HP. The max HP reduction cannot exceed 250% of the Nara's ATK and lasts until the end of the battle.

































































































































