Nara

Ultimate: Crimson Vengeance

Execute

Nara gains 750 Energy when a battle starts. After charging up briefly, she deals 320%ATK damage to the target. If the target's HP ratio is lower than 40%, Nara deals 560%ATK true damage instead. In Auto Battle, this skill won't be used against non-boss enemy heroes whose HP ratio is above 40%.

LV 2

Increases damage to 330%ATK, and increases true damage to 570%ATK.

LV 3

Increases damage to 340%ATK, and increases true damage to 580%ATK.

LV 4

Increases damage to 350%ATK, and increases true damage to 590%ATK.

LV 5

Increases damage to 360%ATK, and increases true damage to 600%ATK.

Phantom Chains

Special Target

Nara pulls a distant enemy hero toward her when there are no enemy heroes within her normal attack range. The target loses 3.5% HP for every tile they are pulled, up to 250% of Nara's ATK. This skill won't defeat the enemy and prioritizes attacking the closest enemy in a symmetrical position.

LV 2

Increases the HP lost per tile pulled to 4%.

LV 3

Increases the HP lost per tile pulled to 4.5%.

LV 4

Increases the HP lost per tile pulled to 5%.

Killer Kick

Nara kicks a nearby enemy, dealing 130%ATK damage, knocking them into the air and down for 2s. She then follows up with 3 rapid hits, each dealing 80%ATK damage.

LV 2

Increases kicking damage to 140%ATK.

LV 3

Increases kicking damage to 150%ATK.

LV 4

Increases kicking damage to 160%ATK.

Hero Focus

Nara increases her ATK by 10% during battle. After an assist or defeat, her ATK increases by an extra 15%.

LV 2

Nara increases her ATK by 12% during battle. After an assist or defeat, her ATK increases by an extra 17%.

LV 3

Nara increases her ATK by 14% during battle. After an assist or defeat, her ATK increases by an extra 20%.

EX Skill: Eerie Execution

After defeating an enemy hero with Crimson Vengeance, Nara releases a 2-tile shockwave, dealing damage equal to 8% of the defeated target's max HP to all enemies within the area. This shockwave also heals all allies within the area by 8% of the defeated target's max HP. The damage dealt and healing from this skill cannot exceed 600% of Nara's ATK.

LV 2

Increases damage to 10% of the defeated target's max HP, and healing to 10% of the defeated target's max HP.

LV 3

When Nara's Energy is full, she casts Phantom Chains on an enemy outside of her normal attack range with an HP ratio below 40%.

LV 4

Increases damage to 15% of the defeated target's max HP, and healing to 15% of the defeated target's max HP.

REFINE 2

In Rivalry Mode, gains 15 Penetration and 15 Haste for 5s when a battle starts and when assisting or defeating an enemy.

REFINE 4

Lvl. 4 Refinement: In Rivalry Mode, increases 15 Crit, 14 DEF Penetration.

Enhance Force

After defeating an enemy with Crimson Vengeance, Nara instantly recovers 250 Energy.

LV 2

When casting Phantom Chains, becomes unaffected for 3s and permanently reduces the target's Vitality by 30. Also inflicts max HP reduction equal to 20% of the target's max HP. The max HP reduction cannot exceed 250% of the Nara's ATK and lasts until the end of the battle.