Pandora

Energy Recharge

Skill

Passive. Each time Pandora casts her skills, she restores [[290%]] HP and [[90]] Energy to the ally she released from her box.

Non-Permanent Buff · Targeting Mechanics

Skill

When a battle starts, Pandora pulls the [[rearmost ally]] into her box, making them [[invincible]] but unable to cast skills. After [[4]]s, the ally is released from the box. If Pandora is still alive when that happens, the ally gains [[1000]] Energy, as well as [[35%]] ATK for the next [[10]]s.

How It Works

The grid is organized into horizontal rows, with row 15 (hexes 44, 45) being the rearmost position for the enemy team, and row 1 (hexes 1, 2) being the rearmost for the ally team.

Within the same row, leftmost (higher hex IDs) tiles are considered "further back" on the enemy side, while rightmost (lower hex IDs) tiles are "further back" on the ally side.

The rearmost character is determined by their position on the hexagonal grid:

  • Ally Team Pandora: Scans ally positions starting from the rearmost row, from right to left (lowest tile ID to highest), targeting the first ally found.
  • Enemy Team Pandora: Scans enemy positions in reverse orer, from left to right (highest tile ID to lowest), targeting the first enemy found.
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Summon

EX Skill

After Pandora is defeated, the box stays on the battlefield. It's indestructible, unaffected, and won't be prioritized as a target. It has an Energy cap of 1,000 and recovers [[45]] Energy per second. At full Energy, the box unleashes Panic Projection again, but without the HP loss effect. Every [[5]]s, it also casts Tainted Tribute on a random enemy but inflicts only one random debuff.