Ultimate: Divine Light Aegis

Cooldown: 0Initial Cooldown: 1Range: GlobalInitial Energy: 0

Lucius selects a tile and grants allies on it and adjacent tiles a shield that blocks 470%ATK damage for 10s.

LV 2

Increases shield value to 490%ATK.

LV 3

Increases shield value to 500%ATK.

LV 4

Increases shield value to 510%ATK.

LV 5

Increases shield value to 520%ATK.

Divine Bash

Cooldown: 8Initial Cooldown: 0Range: 1

Lucius bashes with his shield, dealing 70%ATK damage to an enemy and knocking them back 1 tiles. He also gains a shield that blocks 300%ATK damage for 8s.

LV 2

Stuns the enemy for 1s.

LV 3

Increases shield value to 310%ATK.

LV 4

Increases shield value to 320%ATK.

Divine Light Blessing

Range: Global

When gaining a shield, Lucius uses Healing Power to recover HP that equals 80%ATK + 20% of shield value for 1 weakest ally.

LV 2

Increases shield effect gained by 8%.

LV 3

Increases shield effect gained by 14%.

LV 4

Increases shield effect gained by 20%.

Hero Focus

Range: 1

Increases Healing by 11 during battle.

LV 2

Increases Healing by 15 during battle.

LV 3

Increases Healing by 19 during battle.

Exclusive Equipment: Sacred Beam

Cooldown: 13Initial Cooldown: 1Range: 1

Lucius shoots a Divine Light covering the frontal area (3-tile wide and 4-tile long), dealing 90%ATK damage to all enemies within and reducing their ATK by 8% for 4s.

LV 2

Gains a 3%HP shield for 4s per every enemy hit.

LV 3

Reduces enemies' ATK by 10%.

LV 4

Reduces enemies' ATK by 12%.

R2

In Rivalry Mode, when HP drops below 60%, reduces damage taken by 15% and recovers 3% of lost HP per second for 8s. Triggers up to once every 20s.

R4

Refine 4: In Rivalry Mode, increases 10 Vitality, 10 Healing.

Enhance Force

Cooldown: 0Initial Cooldown: 0

Lucius heals 1 more ally with Divine Light Blessing.

Season Charm

Elite

Increases the shield value provided by the caster by 22%. When granting an ally a shield, increases their Phys & Magic DEF by 30% for 8s. Unstackable.

Epic

Increases the shield value provided by the caster by 24%. When granting an ally a shield, increases their Phys & Magic DEF by 35% for 8s. Unstackable.

Legendary

Increases the shield value provided by the caster by 24%. When granting an ally a shield, increases their Phys & Magic DEF by 35% for 8s. Unstackable. Granting a shield to an ally also restores HP equal to 30% of the shield value.

Mythic

Increases the shield value provided by the caster by 26%. When granting an ally a shield, increases their Phys & Magic DEF by 40% for 8s. Unstackable. Granting a shield to an ally also restores HP equal to 40% of the shield value.

Same charm: Baelran, Daimon, Pang, Scarlita, Tilaya