Ludovic
Ultimate: Eternal Serenity
Ludovic generates a field of everblooms with a total healing amount equal to 1200% of his current ATK at his position, restoring HP for adjacent allies by up to 150%ATK per second. Ludovic is unaffected while generating the everbloom field. The everbloom field will wither when its healing amount depletes but will restore 100%ATK per second and revive when the healing amount is full. Active. Ludovic moves the everbloom field to a designated tile for it to release 3 healing waves, each restoring HP for all allies within 2 tiles by 110%ATK. This takes effect even when the everbloom field is withered.
Increases the healing amount of each healing wave to 120%ATK.
Increases the healing amount of each healing wave to 130%ATK.
Increases the healing amount of each healing wave to 140%ATK.
Increases the healing amount of each healing wave to 150%ATK.
Lifeweaver's Blooms
DoTWhenever a non-summoned enemy on the battlefield loses 40%HP of their HP, the everbloom field will absorb 15%HP of their max HP, up to 350%ATK, as nutrients to restore its healing amount. Active. Ludovic hurls everblooms at the enemy with the highest accumulated damage dealt, making them lose HP equal to 40%ATK per second over the next 4s.
Increases the target's lost HP per second to 45%ATK.
Increases the target's lost HP per second to 50%ATK.
Increases the target's lost HP per second to 55%ATK.
Ethereal Blooms
Ludovic moves the everbloom field near the weakest ally and absorbs 9% of the nearest non-summoned enemy's HP, up to 250%ATK, to restore the everbloom field's healing amount.
Increases the amount of absorbed HP to 10%.
Increases the amount of absorbed HP to 11%.
Increases the amount of absorbed HP to 12%.
Hero Focus
Ludovic increases his Healing by 9 during battle. His Healing will increase by an extra 2 when the everbloom field accumulates a healing amount equal to 2400%ATK.
Ludovic increases his Healing by 11 during battle. His Healing will increase by an extra 3 when the everbloom field accumulates a healing amount equal to 2400%ATK.
Ludovic increases his Healing by 14 during battle. His Healing will increase by an extra 4 when the everbloom field accumulates a healing amount equal to 2400%ATK.
Exclusive Equipment: Ephemeral Berries
Every 2 times the everbloom field absorbs nutrients through Lifeweaver's Blooms, it will produce an Ephemeral Berry that explodes after a short delay, dealing 100%ATK damage to all enemies and restoring 130%ATK HP for all allies within range.
Increases damage dealt to 110%ATK and HP restored to 140%ATK.
Permanently enhances the everbloom field upon the first 4 times it absorbs nutrients, restoring its healing amount by 50%ATK per second. This takes effect even when the everbloom field is withered.
Increases damage dealt to 120%ATK and HP restored to 150%ATK.
In Rivalry Mode, the first ally to drop below 40% HP is healed for 160%ATK HP and granted a shield equal to 160%ATK.
Lvl. 4 Refinement: In Rivalry Mode, increases 10 Healing, 10 Haste.
Enhance Force
Whenever an enemy steps into the everbloom field, they will instantly take 120%ATK damage and be stunned for 3s. This effect can be triggered once for each enemy every 12s.
Season Charm
Increases Healing by 14. When healing an ally, increases their ATK by 6% for 5s. Unstackable.
Increases Healing by 16. When healing an ally, increases their ATK by 8% for 5s. Unstackable.
Increases Healing by 16. When healing an ally, increases their ATK by 8%, Phys DEF by 20%, and Magic DEF by 20% for 5s. Unstackable.
Increases Healing by 18. When healing an ally, increases their ATK by 10%, Phys DEF by 25%, and Magic DEF by 25% for 5s. Unstackable.
Same charm: Contess, Evie, Hewynn, Smokey & Meerky, Solise, Velara




































































































































