Ultimate: Cocytus Breath

Cooldown: 0Initial Cooldown: 0Range: 1Initial Energy: 400

Gabumon uses Petit Fire as his normal attack, dealing 100%ATK damage to an enemy. The first time Gabumon casts his Ultimate, he Digivolves into Metalgarurumon, permanently increasing his ATK by 40% and Haste by 25, and unlocking new skills. When casting Ultimate as Metalgarurumon, he jumps to a target tile and unleashes Cocytus Breath in an area (4-tile long, 3-tile wide). This causes enemies within the area to lose 28%ATK HP every 0.5s and freezes them for 3s. Passive. Yamato does not directly join the battle, remaining invincible on the sidelines. When a battle starts and whenever Gabumon casts his Ultimate, Yamato cheers for Gabumon, increasing Gabumon's ATK by 15% for 5s. While this effect is active, Gabumon recovers an extra 150 Energy every second if he has not yet Digivolved into Metalgarurumon.

LV 2

Enemies affected by Cocytus Breath lose 30%ATK HP every 0.5s.

LV 3

Enemies affected by Cocytus Breath lose 32%ATK HP every 0.5s.

LV 4

Enemies affected by Cocytus Breath lose 34%ATK HP every 0.5s.

LV 5

Enemies affected by Cocytus Breath lose 36%ATK HP every 0.5s.

Garuru Tomahawk

Cooldown: 9Initial Cooldown: 0Range: Global

Metalgarurumon fires a massive Freeze Bomber. Upon hitting the main target, it deals 360%ATK damage to them and 180%ATK damage to other enemies within 1 tile.

LV 2

Increases damage to the main target to 400%ATK; increases damage to other enemies within 1 tile to 200%ATK.

LV 3

Increases damage to the main target to 440%ATK; increases damage to other enemies within 1 tile to 220%ATK.

LV 4

Increases damage to the main target to 480%ATK; increases damage to other enemies within 1 tile to 240%ATK.

Garuru Howling

Cooldown: 25Initial Cooldown: 0Range: 1

Metalgarurumon howls, increasing his ATK by 19% and Haste by 40 for 16s.

LV 2

Increases bonus ATK to 21%.

LV 3

Increases bonus ATK to 23%.

LV 4

Increases bonus ATK to 25%.

Hero Focus

Range: 1

Increases Energy recovery from attacks by 18% during battle. After Digivolving, increases Energy recovery from attacks by an extra 12%.

LV 2

Increases Energy recovery from attacks by 24% during battle. After Digivolving, increases Energy recovery from attacks by an extra 16%.

LV 3

Increases Energy recovery from attacks by 30% during battle. After Digivolving, increases Energy recovery from attacks by an extra 20%.

Exclusive Equipment: Grace Cross Freezer

Cooldown: 12Initial Cooldown: 0Range: Global

Metalgarurumon fires 10 small missiles, distributed evenly among all enemies. When a missile hits, it deals 60%ATK damage to all enemies within 1 tile of the target. During a single cast, if the same enemy has taken 4 hits from this skill, all subsequent hits on that enemy deal 50% less damage. During battle preparation, for each ally deployed within 1 tile of Gabumon, this skill permanently fires 2 more missiles, up to 6 extra missiles.

LV 2

When a missile hits, it deals 70%ATK damage to all enemies within 1 tile of the target.

LV 3

During a single cast, if an enemy has taken 4 hits from this skill, that enemy is immediately frozen for 2s and takes 360%ATK extra damage.

LV 4

When a missile hits, it deals 80%ATK damage to all enemies within 1 tile of the target.

R2

In Rivalry Mode, casting an Ultimate increases damage dealt by 8% for the next 8s. Unstackable. The first Ultimate cast also permanently increases Energy recovery from attacking by 8%.

R4

Refine 4: In Rivalry Mode, increases 10 Life Drain, 10 Haste.

Enhance Force

Cooldown: 0

When Gabumon Digivolves, his Bond of Friendship activates. Gabumon and allies who were initially deployed within 1 tiles of him recover 150%ATK HP per second for 8s. If Agumon receives this effect, the duration is extended to 12s. For each ally affected, Gabumon permanently increases his ATK by 5%, up to 15%.

Season Charm

Elite

For every 5s alive in battle, increases ATK by 4% and Phys & Magic DEF by 6%, stacking up to 4 times.

Epic

For every 5s alive in battle, increases ATK by 5% and Phys & Magic DEF by 7%, stacking up to 4 times.

Legendary

For every 5s alive in battle, increases ATK by 5% and Phys & Magic DEF by 7%, stacking up to 4 times, and increases damage dealt by 8% after reaching max stacks.

Mythic

For every 5s alive in battle, increases ATK by 6% and Phys & Magic DEF by 8%, stacking up to 4 times, and increases damage dealt by 10% after reaching max stacks.