Kulu

Ultimate: Blast Mayhem

Passive. Kulu's normal attacks trigger an explosion that deals 80%ATK damage to the target and all adjacent units. All of Kulu's skills deal damage to both enemies and allies, but allies take 70% reduced damage. Active. Kulu unleashes her fury, bombarding the enemy side of the battlefield 14 times. Each strike hits a random tile, dealing 90%ATK damage to all units on the target tile and its surrounding area within 1 tile. At least 10 strikes will hit areas with 1 or more enemies within, and at least 6 of those will target the area with the most enemies. After the bombardment, Kulu summons a gigantified Boomboom to deal 250%ATK damage to all units on the enemy side of the battlefield. Kulu only casts her Ultimate if there are enemies present on their side of the battlefield. She becomes unaffected while casting her Ultimate.

LV 2

Each bombardment strike deals 100%ATK damage.

LV 3

Each bombardment strike deals 110%ATK damage.

LV 4

Each bombardment strike deals 120%ATK damage.

LV 5

Each bombardment strike deals 130%ATK damage.

Demolition Zone

Passive. When a battle starts, Kulu bombs the enemy's border tiles closest to your side, creating debris that restricts movement and knocks back units on the affected tiles toward their own side of the battlefield. Debris blocking the center tile can be destroyed in 6 hits, but debris on the other tiles are indestructible. Whenever the center debris is destroyed, Kulu marks the tile for an explosion that detonates after 8s, covering it with debris once again. Active. Kulu teleports to the nearest enemy, dealing 150%ATK damage to that enemy and knocking them into the air. She then returns to her original tile. If the target is on the allied side of the battlefield, Kulu knocks the enemy back toward their side by up to 3 tiles instead of knocking them into the air. Kulu is invincible while casting this skill.

LV 2

Damage is increased to 170%ATK when the skill is used actively.

LV 3

Damage is increased to 190%ATK when the skill is used actively.

LV 4

Damage is increased to 210%ATK when the skill is used actively.

Boomboom Bash!

Kulu summons Boomboom, which bounces 3 times between enemies. The first 2 bounces will target 2 frontmost enemies, devouring them. For the final bounce, Boomboom will target 1 rearmost enemy on the enemy side of the battlefield and releases all devoured enemies upon impact. Each bounce deals 110%ATK damage to its target and adjacent units, reducing their movement speed by 60% for 3s. Devoured enemies cannot act or attack and will only take damage from Boomboom. If Boomboom could not find a valid target for the final bounce, it will instead travel 3 tiles deeper into the enemy side, unless blocked by terrain or the battlefield edges.

LV 2

Each bounce deals 120%ATK damage.

LV 3

Each bounce deals 130%ATK damage.

LV 4

Each bounce deals 140%ATK damage.

Hero Focus

Increases ATK by 6% during battle. Dealing damage to enemies will increase ATK by an extra 0.6%, stacking up to 50 times.

LV 2

Increases ATK by 8% during battle. Dealing damage to enemies will increase ATK by an extra 0.8%, stacking up to 50 times.

LV 3

Increases ATK by 10% during battle. Dealing damage to enemies will increase ATK by an extra 1%, stacking up to 50 times.

EX Skill: Bombs Away!

When a battle starts, Kulu applies an explosive debuff to all enemies, increasing their damage taken by 10%, which lasts until the end of the battle. When an enemy with the explosive debuff is defeated, Kulu turns them into a doom bomb that detonates after 2s. The explosion deals 210%ATK damage to all units within 2 tiles, plus extra damage equal to 15% of the defeated enemy's initial HP. The extra damage cannot exceed 300% of Kulu's ATK.

LV 2

The doom bomb explosion deals 240%ATK base damage.

LV 3

The doom bomb explosion deals 270%ATK base damage.

LV 4

Each time a doom bomb detonates, Kulu enters Blast Mania for 10s. While in Blast Mania, she gains 35 Penetration and the explosion radius of her normal attacks, Blast Mayhem, and Boomboom Bash skills expands to 2 tiles. Subsequent detonations will extend the duration of Blast Mania, but the effects will not stack.

Enhance Force

Kulu gains extra ATK SPD and Ranged DEF during battle. If there are no enemies on Kulu's half of the battlefield, her ATK SPD increases by 40 and her Ranged DEF increases by 40. For each enemy present on Kulu's half of the battlefield, the buff values decrease by 10, down to 20. Other allies on Kulu's half of the battlefield receive a portion of these buffs, benefiting by 50% of their values.