Ultimate: Whirlwind Swing

Cooldown: 0Initial Cooldown: 0Range: GlobalInitial Energy: 0

Soren selects a tile and rushes there to swing his weapon, dealing 250%ATK damage to adjacent enemies and knocking them back 1 tile. If the targets collide with allies, enemies, terrain, or battlefield borders along their path, they take 400%ATK damage and are stunned for 2.5s. This skill prioritizes targeting the tile that will cause the most enemies to collide when cast automatically.

LV 2

Soren deals 400%ATK damage and stuns another enemy for 2.5s if the target knocked back by this skill collides with them.

LV 3

Increases the collision damage to 410%ATK.

LV 4

Increases the collision damage to 420%ATK.

LV 5

Increases the collision damage to 430%ATK.

Repel Sweep

Cooldown: 11Initial Cooldown: 0Range: 1

Soren swings his weapon to deal 180%ATK damage to an enemy in melee range, knocking them back 1 tile. If the target collides with allies, enemies, terrain, or battlefield borders along their path, they take 250%ATK damage and are stunned for 1.5s. Soren repositions himself to ensure maximum collisions between targets when casting this skill.

LV 2

Increases base damage to 210%ATK.

LV 3

Increases the collision damage to 270%ATK.

LV 4

Extends the stun duration upon collision to 2s.

Deflecting Swing

Range: 1

Soren reduces the damage taken from a single attack that exceeds 10% of his max HP by 70%, resetting the cooldown of Repel Sweep. This effect can be triggered once every 7s.

LV 2

Increases the DMG Reduction ratio to 80%.

LV 3

Increases the DMG Reduction ratio to 90%.

LV 4

Reduces the skill cooldown to 6s.

Hero Focus

Range: 1

Increases Haste by 12 during battle.

LV 2

Increases Haste by 16 during battle.

LV 3

Increases Haste by 20 during battle.

Exclusive Equipment: Dusk Rejuvenation

Range: 1

Soren gains 60 Haste and recovers 4% of max HP and 40 Energy per second for 12s when his HP ratio is below 60%. This effect can only be triggered once per battle.

LV 2

Soren removes all active control effects when this skill is triggered. It can be triggered repeatedly in a single battle, with a cooldown of 25s.

LV 3

Increases the bonus Haste to 80 while this skill is active.

LV 4

Increases the HP recovery to 5% of the max HP per second while this skill is active.

R2

In Rivalry Mode, gains 15 Penetration and 15 Haste for 5s when a battle starts and when assisting or defeating an enemy.

R4

Refine 4: In Rivalry Mode, increases 14 Crit Resist, 8 Haste, 8 Ranged DEF.

Enhance Force

Cooldown: 0Initial Cooldown: 0

After Deflecting Swing is triggered, the next Repel Sweep knocks enemies back 2 tiles and deals bonus damage equal to 50% of the damage blocked.

LV 2

If an enemy hit by Whirlwind Swing or Repel Sweep collides with any unit, terrain, or battlefield boundaries while being knocked back, restores 80 Energy to Soren. This also grants Soren a shield equal to 100%ATK for the rest of the battle and refreshes the cooldown of Deflecting Swing. This effect can be triggered once per skill cast.

Season Charm

Elite

For each enemy within 1 tile, reduces damage taken by 8%, up to 24%.

Epic

For each enemy within 1 tile, reduces damage taken by 9%, up to 27%.

Legendary

For each enemy within 1 tile, reduces damage taken by 9%, up to 27%. Every 6s, deals 80%ATK damage to enemies within 1 tile and reduces their ATK by 10% for 6s.

Mythic

For each enemy within 1 tile, reduces damage taken by 10%, up to 30%. Every 6s, deals 100%ATK damage to enemies within 1 tile and reduces their ATK by 12% for 6s.

Same charm: Alna, Brutus, Hepler, Hodgkin, Karma, Kordan, Lucca, Seth, Thador