Ultimate: Oath in the Stone

Cooldown: 0Initial Cooldown: 0Range: GlobalInitial Energy: 400

Rolan draws Excalibur, cleansing the dispellable debuffs from his allies and redistributing the HP of all non-summoned allies so they are at the same percentage. He then increases all allies' max HP by 150% and restores 1000%ATK HP. The max HP gained from this skill gradually decays over 12s. Casting this skill also grants Rolan's allies 15% Morale.

LV 2

Increases HP restored to 1050%ATK.

LV 3

Increases HP restored to 1100%ATK.

LV 4

Increases HP restored to 1150%ATK.

LV 5

Increases HP restored to 1200%ATK.

Undying Valor

Cooldown: 10Initial Cooldown: 4Range: Global

Passive. When a battle starts, Rolan inspires his allies, granting the allied team 20% Morale. For every 20% Morale the team has, all allies gain ATK equal to 10% of Rolan's initial ATK. The team's Morale is capped at 100%. During combat, the allied team gains 10% Morale whenever an ally casts an Ultimate. Defeating a non-summoned enemy grants 10% Morale, while losing a non-summoned ally deducts the same amount. If Rolan is defeated, all Morale is permanently lost. Active. Rolan blesses the 2 allies with the highest cumulative damage dealt, making them unaffected for 10s and increasing their ATK by 18% of Rolan's ATK. If the allied team has at least 60% Morale, the blessed allies also gain 50 Haste while the blessing is active.

LV 2

Increases the ATK bonus from the blessing to 20% of Rolan's ATK.

LV 3

Increases the ATK bonus from the blessing to 22% of Rolan's ATK.

LV 4

Increases the ATK bonus from the blessing to 24% of Rolan's ATK.

Clemency's Edge

Cooldown: 10Initial Cooldown: 1Range: Global

Rolan targets the area with the most allies, restoring 240%ATK HP to allies within 1 tile and reducing their damage taken by 36% for 10s. If the allied team has at least 60% Morale, Rolan also targets the area with the most enemies, dealing 240%ATK damage to enemies within 1 tile and stunning them for 3s.

LV 2

Increases the HP restored to 260%ATK and the damage dealt to 260%ATK.

LV 3

Increases the HP restored to 280%ATK and the damage dealt to 280%ATK.

LV 4

Increases the HP restored to 300%ATK and the damage dealt to 300%ATK.

Hero Focus

Range: 1

Increases Healing by 9 and reduces damage taken by 9%. For every 20% Morale the allied team has, Rolan gains an extra 3 Healing and further reduces his damage taken by 3%.

LV 2

Increases Healing by 12 and reduces damage taken by 12%. For every 20% Morale the allied team has, Rolan gains an extra 4 Healing and further reduces his damage taken by 4%.

LV 3

Increases Healing by 15 and reduces damage taken by 15%. For every 20% Morale the allied team has, Rolan gains an extra 5 Healing and further reduces his damage taken by 5%.

Exclusive Equipment: Radiant Reign

Range: Global

Once the allied team's Morale reaches 100%, Rolan creates a radiant ward. When an ally casts their Ultimate, a radiant clone appears, inheriting 80% of that ally's basic stats and casting their Ultimate again. While the ward is active, Morale will not decrease unless Rolan is defeated. In non-Boss battles, allies inside the ward are immune to stat reductions.

LV 2

The radiant clone now inherits 90% of the ally's basic stats.

LV 3

The radiant clone now inherits 100% of the ally's basic stats.

LV 4

Allies within the radiant ward recover 80%ATK HP every second, while all enemies within it lose 40%ATK HP every second.

R2

In Rivalry Mode, the first ally to drop below 40% HP is healed for 160%ATK HP and granted a shield equal to 160%ATK.

R4

Refine 4: In Rivalry Mode, increases 10 Healing, 10 Haste.

Enhance Force

Cooldown: 0

When a battle starts, the allied team gains an extra 6% Morale for each hero from the faction with the most deployed heroes. If that faction is the Lightbearer Empire or the Celestials, the Morale bonus increases by 4% per hero, and Rolan and heroes from that faction also gain 20 Penetration and take 50% less damage for 8s.

Season Charm

Elite

When healing an ally, increases their ATK by 6% for 8s. Unstackable.

Epic

When healing an ally, increases their ATK by 8% for 8s. Unstackable.

Legendary

When healing an ally, increases their ATK by 8% for 8s. Unstackable. After the total healing provided exceeds 1000%ATK (including excess healing), increases the caster's Healing by 20.

Mythic

When healing an ally, increases their ATK by 10% for 8s. Unstackable. After the total healing provided exceeds 1000%ATK (including excess healing), increases the caster's Healing by 25.

Same charm: Contess, Damian, Evie, Hewynn, Ludovic, Mikola, Solise, Velara