Ultimate: Moonveil Manifest

Thador slams the ground with his shield, dealing 320%ATK damage to enemies within 2 tiles and conjuring a ritual zone for the Moonveil Rite. The ritual zone lasts for 12s and reduces the Crit DMG DEF of enemies within by 40. When enemies have accumulated damage totaling 1500% of Thador's initial ATK while inside the zone, he unleashes a shadow eruption, dealing 160% of Team ATK damage to each enemy inside the zone. Each ally is then healed for 80% of the eruption's total damage dealt. The eruption can trigger once per Moonveil Rite.

LV 2

Increases damage dealt by the eruption to 170% of the Team ATK.

LV 3

Increases damage dealt by the eruption to 180% of the Team ATK.

LV 4

Increases damage dealt by the eruption to 190% of the Team ATK.

LV 5

Increases damage dealt by the eruption to 200% of the Team ATK.

Darkmoon Pact

Passive. During battle preparation, Thador designates the ally placed 1 tile behind him as his lieutenant. While Thador remains alive, his lieutenant gains 15 Crit. Active. Thador grants both himself and his lieutenant a shield that absorbs 350%ATK damage for 8s.

LV 2

Increases the shield value granted by this skill to 360%ATK.

LV 3

Increases the shield value granted by this skill to 370%ATK.

LV 4

Increases the shield value granted by this skill to 380%ATK.

Crescent Cleave

Thador swings his curved blade in a 2-tile crescent arc, dealing 310%ATK damage to enemies in front of him and knocking them down for 1.5s.

LV 2

Increases damage to 320%ATK.

LV 3

Increases damage to 330%ATK.

LV 4

Increases damage to 340%ATK.

Hero Focus

Reduces damage taken by 12% during battle.

LV 2

Reduces damage taken by 16% during battle.

LV 3

Reduces damage taken by 20% during battle.

Exclusive Equipment: Umbral Descent

Energy Battery

When Thador's lieutenant casts Ultimate for the first time, Thador summons the Darkmoon over the battlefield. While active, the Darkmoon deals 80%ATK damage to each enemy every 0.5s and reduces their Phys & Magic DEF by 55%. After 6s, the Darkmoon fades, dealing 520%ATK damage to each enemy. This effect can trigger once per battle.

LV 2

Increases damage when the effect ends to 540%ATK.

LV 3

Grants Thador's lieutenant 350 Energy when a battle starts.

LV 4

Increases damage when the effect ends to 560%ATK.

R2

In Rivalry Mode, when HP drops below 60%, reduces damage taken by 15% and recovers 3% of lost HP per second for 8s. Triggers up to once every 20s.

R4

Refine 4: In Rivalry Mode, increases 18 Crit Resist, 30 Crit DMG DEF.

Enhance Force

Thador restores 5% of his max HP every second as long as his lieutenant is alive.

Season Charm

Elite

When a battle starts, grants allies within 2 tiles a shield equal to 20% of the caster's max HP for 6s. Shielded allies take 12% less damage. Unstackable.

Epic

When a battle starts, grants allies within 2 tiles a shield equal to 22% of the caster's max HP for 6s. Shielded allies take 15% less damage. Unstackable.

Legendary

When a battle starts, grants allies within 2 tiles a shield equal to 22% of the caster's max HP for 6s. Shielded allies take 15% less damage. Unstackable. If at least 3 allied heroes are placed behind the caster, increases the shield value by 30%.

Mythic

When a battle starts, grants allies within 2 tiles a shield equal to 24% of the caster's max HP for 6s. Shielded allies take 18% less damage. Unstackable. If at least 3 allied heroes are placed behind the caster, increases the shield value by 35%.

Same charm: Antandra, Callan, Lumont