Indris

Ultimate: Spellbane Shot

Indris fires a silencing arrow at an enemy, dealing 240%ATK damage. The shot disables the enemy's stat buffs for 8s and reduces their Phys & Magic DEF by 20% for the rest of the battle. Unstackable. The buff-disabling effect doesn't work on Bosses.

LV 2

When Indris fires a silencing arrow at a target with exposed weakness, he deals extra true damage equal to 20% of the target's max HP. The true damage cannot exceed 500%ATK.

LV 3

Increases the damage of silencing arrow to 260%ATK.

LV 4

Increases the damage of silencing arrow to 280%ATK.

LV 5

Increases the damage of silencing arrow to 300%ATK.

True Sight

Passive. When an enemy is afflicted by at least 3 different stat reduction debuffs from Indris or his allies, the enemy's weakness is exposed. Indris' normal attacks deal 60%ATK extra true damage to enemies with exposed weaknesses. This effect can trigger once every 4s per enemy. In addition, Indris' normal attack fires 3 arrows, each dealing 165%ATK damage. The arrows prioritize different enemies with exposed weaknesses. If all 3 arrows hit the same target, the second and third arrows deal 25% less damage.

LV 2

Increases the damage of each arrow triggered with True Sight to 170%ATK.

LV 3

Increases the damage of each arrow triggered with True Sight to 175%ATK.

LV 4

Increases the damage of each arrow triggered with True Sight to 180%ATK.

Arcane Binding

Indris knocks back all enemies within 2 tiles, pushing them out of the 2-tile area surrounding him. He then casts a binding spell on the nearest enemy, dealing 170%ATK damage and immobilizing them for 5s.

LV 2

Increases the damage dealt to 180%ATK.

LV 3

Increases the damage dealt to 190%ATK.

LV 4

Increases the damage dealt to 200%ATK.

Hero Focus

Indris increases his ATK by 6% during battle, plus an extra 9% ATK if any enemy has exposed weakness.

LV 2

Indris increases his ATK by 8% during battle, plus an extra 12% ATK if any enemy has exposed weakness.

LV 3

Indris increases his ATK by 10% during battle, plus an extra 15% ATK if any enemy has exposed weakness.

EX Skill: Windpiercer

Each time Indris triggers the exposed weakness damage bonus, he increases his ATK SPD by 40 for 6s. Unstackable.

LV 2

Increases the ATK SPD Indris gains when triggering the exposed weakness damage bonus to 50.

LV 3

Indris' normal attacks reduce the target's Phys DEF by 20% for 6s. Unstackable.

LV 4

Increases the ATK SPD Indris gains when triggering the exposed weakness damage bonus to 60.

Enhance Force

Enhance Lv2

After hitting a target with Arcane Binding, Indris' normal attacks can trigger the exposed weakness damage bonus without cooldown for 5s.

LV 2

Within 4s after Indris breaks an enemy's weakness, each of his normal attack arrow that hits the affected enemy deals extra physical damage equal to 5% of the enemy's max HP. The damage cannot exceed 150% of Indris' ATK.