Gerda
Ultimate: Splashing Fun
Gerda uses a wooden ladle to splash spring water within a 2-tile radius, healing affected allies for 120%ATK HP and dealing 140%ATK damage to affected enemies. Enemies affected are also put to sleep for 1s and cannot move or act. Each time a target receives healing equal to 10% of their max HP or is healed 3 times by Gerda's hot spring, the sleep extends by 0.5s, up to 3s.
Increases damage dealt to 150%ATK.
Increases damage dealt to 160%ATK.
Increases damage dealt to 170%ATK.
Increases damage dealt to 180%ATK.
Spring Therapy
When a battle starts, Gerda leaps forward up to 3 tiles and stomps the ground to unleash a spring, dealing 200%ATK damage with an interruption effect to enemies within 1 tile. Then she creates a hot spring within a 2-tile radius. Allies within this area recover 25%ATK HP per second, while enemies recover 4%ATK HP per second (capped at 0.5% of their max HP). Gerda is unaffected when casting this skill.
Increases damage to 220%ATK.
Increases damage to 240%ATK.
Increases damage to 260%ATK.
Mighty Smash
Gerda smashes an enemy with a wooden ladle, dealing 150%ATK damage and stunning them for 1.5s. At the same time, Gerda gains a 340%ATK shield for 8s.
Increases the shield value to 360%ATK.
Increases the shield value to 380%ATK.
Increases the shield value to 400%ATK.
Hero Focus
Reduces damage taken by 12% during battle.
Reduces damage taken by 16% during battle.
Reduces damage taken by 20% during battle.
EX Skill: Spring of Life
Gerda increases healing received from the allied hot spring by 120%. Each time an ally is healed by it, the cooldown of Mighty Smash is reduced by 0.2s.
Increases the healing received from the allied hot spring by 150%.
When an ally enters an allied hot spring for the first time, they become unaffected for 5s.
Increases the healing received from the allied hot spring by 180%.
Enhance Force
Enhance Lv2When Gerda stomps the ground during Spring Therapy, she stuns enemies for 2s instead of interrupting them.
When an ally enters Gerda's hot spring area for the first time, they gain a shield that can absorb 300%ATK damage. For every 3 instances of healing the ally receives from the hot spring, they gain an extra shield that absorbs 150%ATK damage. The total shield value from this skill cannot exceed 450%ATK per ally at once.