Ultimate: Cannon Fire

Cooldown: 0Initial Cooldown: 0Range: GlobalInitial Energy: 0

Hodgkin fires a cannon at each enemy hero in sequence, dealing 320%ATK damage to the hit enemy and their adjacent enemies. Allies adjacent to the hit enemy will also take 100%ATK damage. If any unit is hit by the cannon more than twice, the damage from subsequent hits is reduced to 20%. Hodgkin can fire at least 5 cannons with this skill.

LV 2

Increases cannon damage to 330%ATK.

LV 3

Increases cannon damage to 340%ATK.

LV 4

Increases cannon damage to 350%ATK.

LV 5

Increases cannon damage to 360%ATK.

Phantom Respite

Cooldown: 18Initial Cooldown: 3Range: 1

Hodgkin enters an ethereal state for 8s, during which he is immune to physical damage and recovers 70%ATK HP per second. Passive. When Hodgkin casts Cannon Fire, he immediately enters the ethereal state for 4s.

LV 2

Recovers 80%ATK HP per second during ethereal state.

LV 3

Recovers 90%ATK HP per second during ethereal state.

LV 4

Recovers 100%ATK HP per second during ethereal state.

Rending Cleave

Cooldown: 9Initial Cooldown: 4Range: 3

Hodgkin deals 240%ATK damage to enemies within a 2-tile arc and steals 70 Energy from them.

LV 2

Increases damage dealt to 260%ATK and Energy stolen to 80.

LV 3

Increases damage dealt to 280%ATK and Energy stolen to 90.

LV 4

Increases damage dealt to 300%ATK and Energy stolen to 100.

Hero Focus

Range: 1

Hodgkin increases his ATK by 9% during battle. His ATK increases by an extra 6% during his ethereal state.

LV 2

Hodgkin increases his ATK by 12% during battle. His ATK increases by an extra 8% during his ethereal state.

LV 3

Hodgkin increases his ATK by 15% during battle. His ATK increases by an extra 10% during his ethereal state.

Exclusive Equipment: Ardent Believers

Range: Global

Hodgkin summons 2 Dead Tide Warriors affected by voidbound magic around him when a battle begins, each inheriting 60% of his HP and 100% of his other stats, and can only launch normal attacks. When a unit affected by voidbound magic is defeated, they trigger an explosion that deals damage equal to 120%ATK plus an extra 10% of the defeated unit's max HP to the adjacent enemies. This extra damage cannot exceed 200%ATK of Hodgkin's ATK. The targeted enemies also lose 200 Energy.

LV 2

Increases explosion damage to 140%ATK.

LV 3

Applies voidbound magic to any unit hit by Cannon Fire that does not already have it. The energy loss from this kind of explosion is reduced to 70%. The skill also applies voidbound magic to Breakable Walls within range.

LV 4

Increases explosion damage to 160%ATK.

R2

In Rivalry Mode, reduces damage taken by 10% for 20s when a battle starts. 20s later, increases damage dealt by 10% for 20s.

R4

Refine 4: In Rivalry Mode, increases 12 Vitality, 18 Crit Resist.

Enhance Force

Cooldown: 0Initial Cooldown: 0

Hodgkin reduces the Phys DEF of enemies hit by the cannon by 15%, up to 2 stacks, for 10s.

LV 2

Hodgkin gains 400 initial Energy. During Cannon Fire, for each enemy hit by the cannon at least 2 times, he recovers 150 Energy and reduces that enemy's Vitality by 80 for 10s.

Season Charm

Elite

For each enemy within 1 tile, reduces damage taken by 8%, up to 24%.

Epic

For each enemy within 1 tile, reduces damage taken by 9%, up to 27%.

Legendary

For each enemy within 1 tile, reduces damage taken by 9%, up to 27%. Every 6s, deals 80%ATK damage to enemies within 1 tile and reduces their ATK by 10% for 6s.

Mythic

For each enemy within 1 tile, reduces damage taken by 10%, up to 30%. Every 6s, deals 100%ATK damage to enemies within 1 tile and reduces their ATK by 12% for 6s.

Same charm: Alna, Brutus, Hepler, Karma, Kordan, Lucca, Seth, Soren, Thador