Gunnar

Non-Permanent Buff (Instant)

Ultimate

When a battle starts, if there is an ally placed 1 tile behind Gunnar, he summons a Doomfield at that ally's location, increasing their normal attack range by [[3]] and ATK by [25%] of Gunnar's initial ATK. He and the ally remain [[steadfast]] until Gunnar is defeated, or until [[3]]s after the ally leaves the Doomfield. During battle, Gunnar locks onto and prioritizes attacking the enemy targeted by the ally standing on his Doomfield.

Skill

Gunnar lets out a roar, granting himself a shield that absorbs [[450%]] damage. He also grants a shield that absorbs [[400%]] damage for [[6]]s to every ally [[behind]] him. If there is a Doomfield active, the Doomfield gets strengthened, increasing the ATK SPD of the ally within it by [[40]] for [[8]]s.

How It Works

Tile positional buffs are considered temporary buffs.