Sinbad
Ultimate: Whizzing Edge
Passive. Sinbad's skills also deal normal attack damage and his casting speed is affected by both his ATK SPD and Haste. Active. Sinbad lands as many hits as possible on the enemy over the next 3s, dealing 100%ATK damage per hit. After these successive attacks, he delivers one final strike that deals 240%ATK damage.
Increases the damage of each successive hit to 105%ATK, and the final strike to 250%ATK.
Increases the damage of each successive hit to 110%ATK, and the final strike to 260%ATK.
Increases the damage of each successive hit to 115%ATK, and the final strike to 270%ATK.
Increases the damage of each successive hit to 120%ATK, and the final strike to 280%ATK.
Tracker's Instincts
6s into a battle, Sinbad vaults behind his allies and starts assessing his enemies' strengths. He marks the enemy dealing the most damage as the "hitter" and the one taking the most damage as the "guard." These marks last for 30s. Sinbad then charges at the "hitter" and then the "guard", dealing 120%ATK damage to each target 4 times. The attack also reduces the "hitter's" ATK by 45% and increases the "guard's" damage taken by 25%. Both debuffs expire when their respective marks expire. When a marked enemy is defeated or when the marks expire, Sinbad starts to assess his enemies again and becomes unaffected during this time. The debuffs are reduced to 20% of the original effect when used against Bosses.
Reduces the "hitter's" ATK by 50% and increases the "guard's" damage taken by 30%.
Reduces the "hitter's" ATK by 55% and increases the "guard's" damage taken by 35%.
Reduces the "hitter's" ATK by 60% and increases the "guard's" damage taken by 40%.
Duo Cut
Sinbad swings his double-headed blade twice, dealing 210%ATK damage per hit to his target.
Increases the damage of each hit to 220%ATK.
Increases the damage of each hit to 230%ATK.
Increases the damage of each hit to 240%ATK.
Hero Focus
Increases ATK SPD by 21 during battle.
Increases ATK SPD by 27 during battle.
Increases ATK SPD by 33 during battle.
EX Skill: Adaptive Prowess
Sinbad studies the fighting styles of the "hitter" and the "guard" to strengthen the debuffs he applies. If the "hitter" deals more normal attack damage, Sinbad's debuff will reduce their ATK SPD by 60; if they deal more skill damage, the debuff will reduce their Energy Recovery efficiency by 60%. For the "guard", if they depend more on healing from allies or themselves, Sinbad's debuff will reduce their Vitality by 60; if they rely more on damage mitigations, the debuff will reduce their Phys DEF and Magic DEF by 30%.
If the "hitter" deals more normal attack damage, Sinbad will reduce their ATK SPD by 80; if they deal more skill damage, he will reduce their Energy Recovery efficiency by 80%. If the "guard" relies more on healing from allies or themselves, Sinbad will reduce their Vitality by 80; if they rely more on damage mitigations, he will reduce their Phys DEF and Magic DEF by 40%.
If an enemy is marked as "hitter" or "guard" in two consecutive assessments, their ATK is further reduced by 20% if marked as "hitter", and they take 10% more damage if marked as "guard".
Reduces the "hitter's" ATK by an extra 30%. Increases the "guard's" damage taken by an extra 15%.
Enhance Force
Duo Cut deals 140%ATK more damage to enemies marked as "hitter" or "guard."