Evie

Ultimate: Intel Chase

Ult Denial

Passive. When a battle starts, Evie teleports to the symmetrical tile on the enemy side and enters concealment. While concealed, Evie is invincible and accumulates 120 Detection points every second. She loses 500 Detection points each time an ally casts their Ultimate. When her Detection reaches 1000, or if all allies are defeated, Evie is revealed and no longer invincible. As soon as Evie enters concealment, she starts gathering intel on all non-summoned enemies within 1 tile. Once complete, she continues investigating the remaining non-summoned enemies one at a time, prioritizing from nearest to farthest based on their starting positions relative to her. Each investigation takes 4.5s, and when it is completed, Evie gains 150 Energy. After gathering intel on all those enemies, Evie teleports back to her original tile and loses her invincibility. Active. Evie interrogates the enemy with the highest cumulative damage dealt for 6s. During the interrogation, she deals 180%ATK damage to the enemy every second and immobilizes them. If she has already gathered intel on the target, the skill also silences them during the interrogation.

LV 2

Increases interrogation duration to 6.5s when this skill is used actively.

LV 3

Increases interrogation duration to 7s when this skill is used actively.

LV 4

Increases interrogation duration to 7.5s when this skill is used actively.

LV 5

Increases interrogation duration to 8s when this skill is used actively.

Pointed Proof

Passive. When Evie finishes gathering intel on an enemy hero, that enemy hero's Magic DEF is permanently reduced by 20%. If she manages to gather intel on all surviving enemy heroes while concealed, the Magic DEF of all enemies is reduced by an extra 25%. Active. Evie dashes to the nearest enemy and strikes them twice with her dagger, dealing 220%ATK damage with each hit.

LV 2

Increases damage dealt to 230%ATK when this skill is used actively.

LV 3

Increases damage dealt to 240%ATK when this skill is used actively.

LV 4

Increases damage dealt to 250%ATK when this skill is used actively.

Foretold Favor

Temp BuffTemp Buff (Instant)

When a battle starts, Evie summons a quill to follow the rearmost ally. Afterward, every 3s, the quill switches to the ally with the highest cumulative damage dealt, restoring 120%ATK HP to them every second and increasing their ATK by 20%. When the ally with the quill has dealt damage equal to 250% of their initial ATK, the quill shoots 1 healing orb at each of the 2 weakest allies other than the ally the quill is following, restoring 45%ATK HP to them. The effect can trigger once every 0.5s.

LV 2

Increases the orb's healing amount to 50%ATK.

LV 3

Increases the orb's healing amount to 55%ATK.

LV 4

Increases the orb's healing amount to 60%ATK.

Hero Focus

Increases Healing by 11 during battle.

LV 2

Increases Healing by 15 during battle.

LV 3

Increases Healing by 19 during battle.

EX Skill: Tactical Briefing

If Evie gathers intel on every surviving enemy hero without being revealed, she shares her findings with her allies. With their weaknesses exposed, these enemies deal 25% less damage for the rest of the battle. In non-boss battles, the duration of dispellable debuffs inflicted on allies by these enemies is also reduced by 30%.

LV 2

Increases the reduction to enemy damage dealt to 30% and the reduction to their debuff durations to 40%.

LV 3

Enemies also take 25% more magic damage after Evie shares her findings with allies.

LV 4

Increases the reduction to enemy damage dealt to 35% and the reduction to their debuff durations to 50%.

REFINE 2

In Rivalry Mode, the first time an ally's HP drops below 40%, restores 160%ATK HP to them and grants them a shield equal to 160%ATK.

REFINE 4

Lvl. 4 Refinement: In Rivalry Mode, increases 10 Healing, 10 Haste.

Enhance Force

Temp BuffTemp Buff (Instant)

After gathering intel on all surviving enemy heroes while concealed, Evie summons an extra quill to follow the ally with the second-highest cumulative damage dealt. Each ally can only be followed by one quill.