Ultimate: Grand Finale

Cooldown: 0Initial Cooldown: 0Range: GlobalInitial Energy: 500

Passive. Sylphira lights up 1 beat on her score every 1s. 1 extra beat light up whenever an enemy is affected by an interruption effect or defeated; each ally can trigger this once per second per enemy. Once 12 beats are lit, Sylphira activates her score, increasing her ATK by 50% and Haste by 30. In addition, the musical effect of the skill triggers Resonance, spreading the skill's effect to up to 2 enemies within 2 tiles of the target. Active. Sylphira glides into the 2-tile area with the most enemies, dealing 400%ATK damage to enemies within range and creating a 2-tile Harmonic Domain that lasts for 10s. Enemies within the domain are silenced, while Sylphira becomes unaffected as long as she remains inside. After that, she performs 5 musical phrases, dealing 110%ATK damage to her target and reducing their max HP by the same amount.

LV 2

Increases the musical phrase damage to 120%ATK.

LV 3

Increases the musical phrase damage to 130%ATK.

LV 4

Increases the musical phrase damage to 140%ATK.

LV 5

Increases the musical phrase damage to 150%ATK.

Punishing Rhythm

Cooldown: 14Initial Cooldown: 5Range: 1

Sylphira uses her tuning fork to perform Legato, striking the target with 3 rhythmic hits. Each hit deals 150%ATK damage to the target and reduces their Energy by 120.

LV 2

Increases Legato's damage per hit to 160%ATK; increases Energy Reduction to 130.

LV 3

Increases Legato's damage per hit to 170%ATK; increases Energy Reduction to 140.

LV 4

Increases Legato's damage per hit to 180%ATK; increases Energy Reduction to 150.

Piercing Silence

Cooldown: 18Initial Cooldown: 3Range: 1

Sylphira drives her tuning fork into the enemy, briefly controlling them and dealing 200%ATK damage. She then charges it with melody to trigger Staccato, dealing 320%ATK damage to the target and all nearby enemies within 1 tile while knocking them down for 2s. Sylphira is immune to control effects while casting this skill.

LV 2

Increases the damage of Staccato to 340%ATK.

LV 3

Increases the damage of Staccato to 360%ATK.

LV 4

Increases the damage of Staccato to 380%ATK.

Hero Focus

Range: 1

Increases Haste by 6 during battle. Every time Sylphira lights up a beat, she increases her Haste by 1. Once her score is activated, she further increases her Haste by 6.

LV 2

Increases Haste by 8 during battle. Every time Sylphira lights up a beat, she increases her Haste by 1. Once her score is activated, she further increases her Haste by 8.

LV 3

Increases Haste by 10 during battle. Every time Sylphira lights up a beat, she increases her Haste by 1. Once her score is activated, she further increases her Haste by 10.

Exclusive Equipment: Harmonic Refrain

Range: 10

Once her score is activated, Sylphira starts playing it. The score then plays 1 time automatically every 8s. Every time the score plays, it removes all dispellable debuffs from Sylphira and restores 40% of her max HP and 250 Energy. While the score is active, collecting more beats makes it play 10% faster and further increases Sylphira's Haste by 3, up to 10 stacks.

LV 2

Increases the HP recovered to 50%.

LV 3

Increases the HP recovered to 60%.

LV 4

When the score plays, it also deals true damage equal to 20% of max HP to the nearest 2 enemies within 2 tiles of Sylphira. This damage cannot exceed 1000%ATK.

R2

In Rivalry Mode, gains 15 Penetration and 15 Haste for 5s when a battle starts and when assisting or defeating an enemy.

R4

Refine 4: In Rivalry Mode, increases 20 Crit, 15 Ranged DEF.

Enhance Force

Cooldown: 0

Once her score is activated, Sylphira performs Tremolo to enhance her normal attacks. The enhanced normal attacks gain 50 Life Drain and deal extra true damage equal to 18% of the target's max HP. The extra true damage dealt cannot exceed 600%ATK.

Season Charm

Elite

Increases damage dealt by 12% and reduces damage taken by 12%. These buffs are increased by 50% while on the enemy side of the battlefield.

Epic

Increases damage dealt by 14% and reduces damage taken by 14%. These buffs are increased by 50% while on the enemy side of the battlefield.

Legendary

Increases damage dealt by 14% and reduces damage taken by 14%. These buffs are increased by 50% while on the enemy side of the battlefield. Also grants a permanent 400%ATK shield upon entering the enemy side of the battlefield for the first time.

Mythic

Increases damage dealt by 16% and reduces damage taken by 16%. These buffs are increased by 50% while on the enemy side of the battlefield. Also grants a permanent 500%ATK shield upon entering the enemy side of the battlefield for the first time.

Same charm: Orion, Perseus, Silvina, Valka, Zandrok