Fay
Ultimate: Vibrant Dance
Temp BuffFay selects a direction and casts vitality magic to frontal allies within a 3-tile arc, restoring 300%ATK HP and increasing their ATK by 12% for 8s.
Increases effect duration to 9s.
Increases the ATK of allies within range by 14%.
Increases the ATK SPD of allies within range by 15.
Increases effect duration to 10s.
Healing Gemstones
Fay heals the weakest allied hero, restoring 50%ATK HP per second for 4s.
Increases HP restored per second to 55%ATK.
Increases HP restored per second to 60%ATK.
Increases HP restored per second to 65%ATK.
Blinding Light
Fay smacks a gem at an enemy. She causes an explosion when the skill hits, dealing 150%ATK damage to adjacent enemies and restoring 150%ATK HP to all allies within range.
Increase damage to 155%ATK and HP restored to 155%ATK.
The gem has 2 forms and 2 different buffs. It becomes a ruby if the target deals physical damage, reducing enemies' Phys DEF by 10% and increasing allies' Phys DEF by 10% for 5s. It becomes a Sapphire if the target deals magic damage, reducing enemies' Magic DEF by 10% and increasing allies' Magic DEF by 10% for 5s.
Increase damage to 160%ATK and HP restored to 160%ATK.
Hero Focus
Increases HP by 17% during battle.
Increases HP by 23% during battle.
Increases HP by 29% during battle.
Exclusive Equipment: Grand Entrance
Temp BuffFay grants the buffs of Vibrant Dance and Healing Gemstones on the allied hero deployed 1 tile in front when a battle starts.
Also increases the allied hero's Vitality by 15 till the end of a battle.
Increases the allied hero's Vitality by 20.
Increases the allied hero's Vitality by 25.
In Rivalry Mode, the first ally to drop below 40% HP is healed for 160%ATK HP and granted a shield equal to 160%ATK.
Refine 4: In Rivalry Mode, increases 10 Healing, 10 Haste.
Enhance Force
When an ally's HP ratio drops below 50% for the first time during Healing Gemstones takes effect, Fay heals the ally by 200%ATK HP. This effect can only be triggered once each time this skill is used.
Season Charm
When a battle starts, increases the melee damage dealt by the ally placed 1 tile in front of the caster by 12%, and reduces their damage taken by 15%.
When a battle starts, increases the melee damage dealt by the ally placed 1 tile in front of the caster by 15%, and reduces their damage taken by 18%.
When a battle starts, increases the melee damage dealt by the ally placed 1 tile in front of the caster by 15%, reduces their damage taken by 18%, and increases their max HP by 15%. This max HP increase cannot exceed 30% of the caster's initial HP.
When a battle starts, increases the melee damage dealt by the ally placed 1 tile in front of the caster by 18%, reduces their damage taken by 21%, and increases their max HP by 18%. This max HP increase cannot exceed 36% of the caster's initial HP.
Same charm: Isabella, Koko, Rowan








































































































































