Ultimate: Spiritual Viper

Cooldown: 0Initial Cooldown: 0Range: GlobalInitial Energy: 250

Passive. Viperian burns HP as much as possible when a battle starts, sending Darkvipers to possess all enemies until his HP is below 60%. During this skill, he is unaffected while losing 7% max HP for each Darkviper deployed. Every possessed enemy drops 20 Energy on Hit, losing 1%HP HP per second to sustain the survivability of the Darkviper on them. Viperian calls a Darkviper back to recover 14%HP HP when his HP ratio is below 30%. Active. Viperian deals 280%ATK damage to all possessed enemies. He inflicts the nearest enemy with the same effect and Darkviper possession if no enemy on the battlefield is possessed.

LV 2

Increases damage to 290%ATK.

LV 3

Increases damage to 300%ATK.

LV 4

Increases damage to 310%ATK.

LV 5

Increases damage to 320%ATK.

Soul Ravager

Cooldown: 8Initial Cooldown: 1Range: 5

Viperian drains HP from the healthiest enemy, dealing 210%ATK damage and recovering HP that equals the damage dealt.

LV 2

Increases damage to 220%ATK.

LV 3

Increases damage to 230%ATK.

LV 4

Increases damage to 240%ATK.

Enchantment Fang

Cooldown: 15Initial Cooldown: 10Range: Global

Passive. Darkvipers launch Tearing Bite once every 3s during the battle, dealing 65%ATK damage once to all the possessed enemies. Active. Viperian burns 10% max HP to enhance the next Tearing Bite, dealing 140%ATK damage to the target and reducing their Energy by 60.

LV 2

Increases Common Tearing Bite damage to 75%ATK.

LV 3

Increases Enhanced Tearing Bite damage to 150%ATK.

LV 4

Reduces the target's Energy by 100.

Hero Focus

Range: 1

Increases Haste by 12 during battle.

LV 2

Increases Haste by 16 during battle.

LV 3

Increases Haste by 20 during battle.

Exclusive Equipment: Crimson Waltz

Cooldown: 30Initial Cooldown: 10Range: Global

Viperian burns 30%HP HP 10s into a battle if his HP ratio is above 90%, dealing 420%ATK damage to all enemies. He is unaffected during the skill casting. This skill can be triggered once every 30s.

LV 2

Increases damage to 450%ATK.

LV 3

Darkvipers gain 2 enhancements after the skill is cast.

LV 4

Increases damage to 480%ATK.

R2

In Rivalry Mode, casting an Ultimate increases damage dealt by 8% for the next 8s. Unstackable. The first Ultimate cast also permanently increases Energy recovery from attacking by 8%.

R4

Refine 4: In Rivalry Mode, increases 12 Crit, 10 Haste, 12 Execution.

Enhance Force

Cooldown: 0Initial Cooldown: 0

Darkvipers return when the possessed enemies are defeated, recovering 14%HP HP and 80 Energy for Viperian.

LV 2

Damage dealt by Darkvipers benefits from 10 extra Life Drain. The first time an enemy's HP percentage falls below 60%, Viperian sends out an extra Darkviper, prioritizing enemies who are not already possessed by a Darkviper, or who have dealt the most damage. Each enemy can be possessed by up to 2 Darkvipers at the same time.

Season Charm

Elite

Increases damage dealt by 16% and Haste by 30 for the first 12s of a battle.

Epic

Increases damage dealt by 20% and Haste by 30 for the first 12s of a battle.

Legendary

Increases damage dealt by 20% and Haste by 30 for the first 12s of a battle. Restores 400%ATK HP and extends this effect by 5s when assisting or defeating a non-summoned enemy.

Mythic

Increases damage dealt by 24% and Haste by 30 for the first 12s of a battle. Restores 500%ATK HP and extends this effect by 5s when assisting or defeating a non-summoned enemy.

Same charm: Faramor, Marcille, Nara, Pippa, Vala, Voracia