Walker
Ultimate: Six-Shot
Walker loads his revolver with 6 bullets, randomly shooting at enemies in front, prioritizing enemies not hit during this cast. Each bullet deals 50%ATK damage plus 5% of the target's max HP (the bonus damage is up to 60%ATK), stunning the target for 1.5s. Subsequent hits on the same target deal 50% damage.
When the enemies in front include a target marked with Bounty Pursuit, the remaining bullets will be directed at the targeted enemy after shooting all others.
Increases damage to 55%ATK.
Increases damage to 60%ATK.
Increases stun duration to 2s.
Shotgun Blast
Walker shoots 3 penetrative bullets using normal attacks, dealing damage to enemies in the frontal area. His main target will always receive damage from 3 bullets, each with 34%ATK damage. Walker's normal attack range cannot be buffed any further.
Walker's normal attacks stun the enemies for 0.13s upon dealing critical hits.
Increases each bullet's damage dealt to 37%ATK.
Increases each bullet's damage dealt to 40%ATK.
Bounty Pursuit
Walker claims the bounty on the enemy with the highest accumulated damage dealt 10s after a battle starts. Walker prioritizes attacking this enemy upon claiming the bounty, increasing his damage dealt by 25% and reducing his damage taken by 18%. Walker gains 5 Crit boost (up to 15) till the battle ends when the targeted enemy is defeated.
Upon claiming the bounty, Walker fires 3 shots at the enemy who is marked with it. Each shot deals 50%ATK damage plus the damage equal to 4% of the target's lost HP (the bonus damage is up to 25%ATK).
Walker can claim the bounty again after the previous targeted enemy is defeated.
Upon claiming the bounty, Walker fires 3 shots at the enemy who is marked with it. Each shot deals 55%ATK damage plus the damage equal to 4% of the target's lost HP (the bonus damage is up to 25%ATK).
Hero Focus
Increases Crit DMG Boost by 30 during battle.
Increases Crit DMG Boost by 40 during battle.
Increases Crit DMG Boost by 50 during battle.
EX Skill: Aerial Thunder
Walker throws a grenade at each of the 3 enemies when a battle starts, then uses his revolver to detonate the grenade. The enemies within a 1-tile arc will be stunned for 2s, taking 140%ATK damage and losing 10% Phys DEF in 15s upon grenades exploding. The above skill effect only takes effect once when multiple grenades hit the same target.
Reduces the enemies' Crit Resist by 10 in 15s.
Increases damage to 150%ATK.
Increases damage to 160%ATK.
Enhance Force
Enhance Lv2Walker gains a shield equal to 20% of max HP when dealing damage to the targeted enemy for the first time. The shield lasts till the target is defeated.
Walker increases his Crit by 20. When his normal attack deals critical damage to an enemy carrying a bounty, increases the damage of this attack by 60% and grants it 100 Life Drain.