Hepler
Ultimate: Form Shift
Hepler enters Altered Form, dealing 230%ATK damage to all enemies within 2 tiles and taunting them for 5s. He also gains 4 Spark stacks. While Hepler is in Altered Form, Remedial Class and Extra Credit are enhanced and have shorter cooldowns, but each costs 1 Spark stack to cast. When Hepler runs out of Spark stacks, he reverts to his True Form, dealing 230%ATK damage to all enemies within 2 tiles and blinding them for 5s.
Increases the damage dealt when entering Altered Form to 260%ATK, and increases the damage dealt when reverting to True Form to 260%ATK.
Increases the damage dealt when entering Altered Form to 290%ATK, and increases the damage dealt when reverting to True Form to 290%ATK.
Increases the damage dealt when entering Altered Form to 320%ATK, and increases the damage dealt when reverting to True Form to 320%ATK.
Increases the damage dealt when entering Altered Form to 350%ATK, and increases the damage dealt when reverting to True Form to 350%ATK.
Remedial Class
While in True Form, Hepler unleashes destructive magic at an enemy, dealing 300%ATK damage and reducing the target's Haste by 60 for 3s. While in Altered Form, Hepler strikes the target with powerful blows, dealing 360%ATK damage to the target and enemies within 1 tile around them, and stunning them for 3s.
While in True Form, increases the Haste reduction from Hepler's magic attack to 70. While in Altered Form, increases the damage of Hepler's powerful blow to 390%ATK.
While in True Form, increases the Haste reduction from Hepler's magic attack to 80. While in Altered Form, increases the damage of Hepler's powerful blow to 420%ATK.
While in True Form, increases the Haste reduction from Hepler's magic attack to 90. While in Altered Form, increases the damage of Hepler's powerful blow to 450%ATK.
Extra Credit
While in True Form, Hepler casts a healing spell on the weakest ally, healing them for 130%ATK HP per second for 6s. While in Altered Form, Hepler casts a healing spell on the 3 weakest allies and grants them toughened skin, healing them for 130%ATK HP per second for 6s and granting them a 400%ATK shield for 15s.
Increases HP restored by the healing spell to 140%ATK per second and the shield value gained from toughened skin to 480%ATK.
Increases HP restored by the healing spell to 150%ATK per second and the shield value gained from toughened skin to 560%ATK.
Increases HP restored by the healing spell to 160%ATK per second and the shield value gained from toughened skin to 640%ATK.
Hero Focus
Reduces damage taken by 9% during battle. While in Altered Form, further reduces damage taken by 6%.
Reduces damage taken by 12% during battle. While in Altered Form, further reduces damage taken by 8%.
Reduces damage taken by 15% during battle. While in Altered Form, further reduces damage taken by 10%.
Exclusive Equipment: Fur-ious Rescue
Cheat DeathSpecial TargetWhen a battle starts, Hepler protects the frontmost adjacent allied hero. The first time that ally would take a fatal blow, they instead ignore the damage. At the same time, Hepler heals the ally and grants them toughened skin for 5s, and transforms them into a small animal that runs toward the back of the battlefield. While in animal form, the ally becomes invincible for 3s.
Increases the duration of healing and toughened skin granted by this skill to 7s.
Hepler gains ATK equal to 30% of the protected ally's initial ATK, while that ally gains max HP equal to 40% of Hepler's initial HP. The ATK Hepler gains from this skill cannot exceed 80% of his own initial ATK.
Increases the duration of healing and toughened skin granted by this skill to 9s.
In Rivalry Mode, when HP drops below 60%, reduces damage taken by 15% and recovers 3% of lost HP per second for 8s. Triggers up to once every 20s.
Lvl. 4 Refinement: In Rivalry Mode, increases 15 Crit Resist, 10 Ranged DEF, 15 Crit DMG DEF.
Enhance Force
Whenever Hepler spends Spark stacks, he and the protected ally permanently increase their Phys & Magic DEF by 6% and reduce their damage taken by 3%, stacking up to 10 times.
Season Charm
Increases max HP by 16%. When HP falls below 50% for the first time during battle, immediately recovers 15% of max HP.
Increases max HP by 18%. When HP falls below 50% for the first time during battle, immediately recovers 20% of max HP.
Increases max HP by 18%. When HP falls below 50% for the first time during battle, immediately recovers 20% of max HP. When dealing damage, inflicts an extra 6%HP damage to the target. This can trigger up to once every 10s per enemy.
Increases max HP by 20%. When HP falls below 50% for the first time during battle, immediately recovers 25% of max HP. When dealing damage, inflicts an extra 8%HP damage to the target. This can trigger up to once every 10s per enemy.
Same charm: Baelran, Granny Dahnie, Kruger, Phraesto, Thoran, Ulmus, Zandrok




































































































































